structures

state of the art

note about towers

Any kind of towers sucks versus:

  • SSMs (have longer range).
  • Groups of GDI tanks.
  • Flame Tanks. Every building sucks versus Flame Tanks.

structure units (in alphabetical order)

advanced communications center / ion cannon

Heavy armored it can be used as a wall. It's available for GDI only. It sucks versus armor and should be used versus infanty, light armor, Oblisk Of Light and the Weapons Factory.. It can be engineered.

advanced guard tower

Medium armored it damages groups and has no short range capability. It's available for GDI only. It sucks versus armor and any unit that comes near to it. It does great work versus infantry, helis and Recon Bikes.

advanced power plant

Medium armor. It's only necessary if space for building is rare. It stands a nuke but costs double of the normal Plant without doubling the power output totally.

airfield

It's heavy armored and available for NOD only. Build it near to the right for crunching the transport delay.

chain link barrier

Medium armored it can stop units equipped with guns and flames. E. g. Engineer and APC.

concrete barrier

Heavy armored it can stop units equipped with guns and flames. E. g. Engineer and APC.

construction yard

Medium armored at the NOD side, light armored at the GDI side.

guard tower

Light armored is damages only single targets. It's available for GDI only and a great force versus infantry and Recon Bikes. It sucks versus armor and helis.

obelisk of light

It has medium armor, a long reload-delay. It damages only single targets. Drive an APC with a Commando near. The APC will be destroyed and the Commando blow up the Obelisk. Available for NOD only. It sucks versus groups of infantry, groups of armor, Ion Cannon and helis. It's great versus single ground targets.

power plant

Only light armored a nuke will destroy it. But it's cheap regarding power output versus price.

repair facility

For repairing and selling vehicles on it.

SAM site

Heavy armored if closed and with light armor if open. It has a great fire range but sucks versus the famous helis and Ion combo. It's NOD only.

sand bag

Light armored and cheap it cannot be destroyed by guns or flames. It stops Engineers and APCs but sucks versus armor.

temple of NOD / nuclear missile

Heavy armored it can be used as a wall. It cannot be engineered and is available for NOD only. It sucks versus heavy armor but does great work versus infantry, light armor (e. g. Recon Bikes), Tiberium, and the Weapons Factory.

turret

Heavy armored it cannot hit moving targets. It damages groups and is available for NOD only. It sucks versus infantry, helis and groups of armor. It works well versus single armor.

weapons factory

Only medium armored it's a GDI only unit. It can be killed with a nuke.


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